Antennas

The antenna is the first link in the chain — no DSP can rescue a badly captured signal. A simple rule: an antenna resonates when its size relates to the wavelength of the target band.

The most common case is the quarter-wave: a whip of length λ/4. At 100 MHz (λ = 3 m) that's ~75 cm; at 868 MHz, ~8.6 cm; at 2.4 GHz, ~3 cm. That's why a long telescopic is perfect for FM but needlessly large for 2.4 GHz, where a short stub or a dedicated antenna does better.

Useful notions:

In practice: keep one antenna per major band and swap per mission. Place it high, in the clear, away from noise (power supplies, USB, screens).

Which antenna for what?

Type Typical gain Pattern Best for
λ/2 dipole 2.15 dBi omni (⊥ plane) starting out: FM, airband
λ/4 ground plane ~2 dBi omni fixed station, ISM
Telescopic whip varies omni multi-band exploration
Discone ~2 dBi omni, very wideband scanner listening 25 MHz–1.3 GHz
Yagi 7–15 dBi directional DX, signal hunting, satellites
Collinear 5–8 dBi flattened omni ADS-B (1090 MHz), repeaters

λ/4 cheat sheet (element length)

Band Frequency λ/4
FM 100 MHz 75 cm
Aviation 125 MHz 60 cm
2 m 145 MHz 52 cm
ISM 433 433 MHz 17.3 cm
ISM 868 868 MHz 8.6 cm
ADS-B 1090 MHz 6.9 cm
WiFi 2440 MHz 3.1 cm

Placement golden rule: height beats gain. An average antenna, high and in the clear, beats an excellent antenna at the back of a room — and keep it away from switch-mode supplies, screens and USB cables that pollute the floor.

Related: Le HackRF One · Bandes intéressantes à explorer · Quel matériel pour débuter ?